MatPlus. Material Paint Layer Unified SystemSubstance Painter into Blender
MatPlus turns Blender’s material editor into a powerful layer-based painting tool, inspired by professional workflows from Substance Painter, ArmorPaint, and Mari, but fully integrated into your Blender scene, with no need for external software.
Built for artists who need control, flexibility and precision, MatPlus offers a fully non-destructive Paint Layer system with support for masks, real-time effects (blur, levels, highpass, etc.), blending modes, and 2D symmetry. It also includes an advanced baking system with adaptive cages.
With MatPlus, you can paint directly onto your 3D models, work across multiple UDIMs, and export game-ready texture maps for engines like Unreal or Unity, without ever leaving Blender.
On top of that come reusable Smart Materials and Smart Masks, the cloud-connected BeFX Library, the Mask Generator, the Stitches effect, Skew Correction and export Output Templates.