Learning Hub
Hurricane
befxstudios.com
ENES
Hurricane
Tutorials5
01 Cloth and Water Simulation in Blender: First Steps13:34 02 Sand, Liquid, Cloth & Soft Body Simulation in Blender22:04 03 Cloth Tearing Simulation in Blender with Water8:36 04 Particle Solidification in Blender: Cooling Lava8:09 05 Cloth Tearing Simulation with Wind in Blender7:01
Resources
Product page Manual All add-ons

Hurricane tutorials

Multi-solver physics engine for Blender: fluids, cloth, soft bodies and sand in one simulation.

5 tutorials 33 steps 59 min of video
Product page Manual
13:34
01Seen

Cloth and Water Simulation in Blender: First Steps

Master the basic workflow of the DDR/XPBD simulator in Blender.

6 steps14 min
22:04
02Seen

Sand, Liquid, Cloth & Soft Body Simulation in Blender

Learn to configure the main simulation presets: Sand, Flow & Geometry Liquid, Cloth, and Softbody.

5 steps22 min
8:36
03Seen

Cloth Tearing Simulation in Blender with Water

Tear a cloth exactly where you want while water falls on it: Cloth preset, Surface Collision, a painted Split mask, Weld constraints that break, and a mass balance between cloth and liquid.

12 steps9 min
8:09
04Seen

Particle Solidification in Blender: Cooling Lava

Pour a particle stream that holds together and sets like lava: PBD, Softbody Continuous Links, Sleep, HEL Emitter Zigzag and the Lava display preset.

5 steps8 min
7:01
05Seen

Cloth Tearing Simulation with Wind in Blender

Rip a cloth apart with wind: paint a tear mask with Hurricane Tools, cut it with Split, sew it with a breakable Weld and grow a Directional Wind.

5 steps7 min